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AI Insights · Timothy · July 2022

Top 5 Snake Games on Android in France: Q2 2022 Performance

Analyzing the performance of the top 5 snake games on Android in France during Q2 2022, focusing on weekly downloads, revenue, and active users.

Top 5 Snake Games on Android in France: Q2 2022 Performance

During the second quarter of 2022, the top 5 snake games on Android in France demonstrated varied performance in terms of downloads, revenue, and active users. Below, we break down the key metrics for each game.

Little Big Snake by Shockwave LLC showed a fluctuating trend in weekly revenue, peaking at around $489 in early May. Downloads started strong with approximately 1K in early April but showed a gradual decline, settling at around 627 by the end of June. Active users experienced a slight increase early in the quarter, reaching 3.9K in mid-April, but then declined to around 3K by the end of June.

Snake Rivals - Fun Snake Game from Supersolid had modest weekly revenue, peaking at around $336 at the end of March. Downloads were relatively stable, averaging around 500 weekly, with a slight dip below 400 in early June. The active user base showed a declining trend from 2.6K at the end of March to roughly 1.9K by the end of June.

Worms Zone .io - Hungry Snake published by CASUAL AZUR GAMES had consistent weekly downloads, starting at 4K and peaking at over 5K in mid-April before dropping to 1.5K by the end of June. Revenue was low, reaching a maximum of $149 in early June. Despite the drop in downloads, active users remained relatively high, starting at 61K and ending at 42K.

Snake.io - Fun Snake .io Games from Kooapps Games saw impressive weekly downloads, peaking at over 33K in mid-April and maintaining a strong performance with around 12K by the end of June. Revenue remained low and stable, with minor fluctuations around $50. Active users peaked at 118K in mid-April and showed strong engagement, ending the quarter with approximately 112K.

Lastly, slither.io by Lowtech Studios had a notable peak in downloads, reaching 24K in mid-April but then declining to around 6K by the end of June. Revenue was minimal, with the highest weekly revenue being $22 in mid-April. Active users peaked at 137K in mid-April and showed a gradual decline, ending the quarter at around 95K.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022